![]() ![]() ![]() Setup an hourly or bi-hourly or so many action specific random code. How to stop bots? well not stop but hinder severely. Every game there is a way to "break the rules" However, There are ways to make it so annoying to do so that you push the people that do it out in droves. It will be for account info like credit card numbers and the like.īack to my original point. Can it be done? Yes but if it ever is done it won't be for a kick ass account. Hacking a server is much much more severe. Hacking a client = no big deal hardly ever prosecuted. I mean who will want to hack the evony server to get a kick ass city/hero or whatever. The risk vs reward for the hackers is very minute in this aspect so I will say it is hack resistant. The way this game is made it is well I won't say unhackable, due to everything is hackable but the only way to hack evony is to do it server side not client side. No game is "un cheatable" Well according to most popular rules. ![]() You say "don't play in a game where people can cheat", someone will always find a way to cheat in every game and others will always follow. Because to change things so people can't cheat will change a few things that the majority may or may not like. The few who cheat do ruin it for everyone. If you owned an online game and you're aware that people will always try to bypass rules/restrictions, yet you simply leave it at "well, a few bad apples spoil the whole damn bunch" That's circular logic: Like i said earlier, seems impossible to detect/deter given the parameters of the game, however if you're on server 84 at ( EDITED ) and name one lord "Lourdes de Nouvelle Orleans" and park another account next door named lord "NOresource" Thats pretty obvious. Anything in life that goes by the "honor system" will be thrashed by the unhonorable very quickly.Īlso if you don't like playing with cheaters, don't play in a game where people *can* cheat. Since we live in the real world and know the environment the game will be released into, the complainers are seeking an upgrade to the game that makes it IMPOSSIBLE to cheat, whether a person would break the rules or not. Retort: its just the bad mulit-acct user apples that are spoiling the bunch! Response: Its not the multi-users its the game design. You have heard the expression of the few ruin it for the many? These are those few.If you owned an online game and you're aware that people will always try to bypass rules/restrictions, yet you simply leave it at "well, a few bad apples spoil the whole damn bunch" That's circular logic:Ĭomplainer: These bad mulit-acct user apples are spoiling the bunch! Those are the ones that will use bots, multi and do whatever else the want. There are a percentage of people that think the rules are for everyone else and not them. So it isn't the game itself, it's people. It has nothing to do with the setup of the game and more to do with people willingness to try and bypass the rules for what they want. You have heard the expression of the few ruin it for the many? These are those few. ![]() Knowing full well that we might ban the multi or depending on how many multi's, all accounts. But they still made them, sometimes with the same email account and login info that their main account had. I used to be co-owner of an online game and everyone knew that multi's were against the rules and would be banned in that game. then there is seriusly something wrong in the setup of this gameIt has nothing to do with the setup of the game and more to do with people willingness to try and bypass the rules for what they want. People have to make mutiple accounts to get more resources. People complain about issues evony does not do anything. If people bot obviously evony isn't doing something right in the programming. they just don't seem to care about their rules and their player base. he siphons resources between the accountsīut thats doesn't seem to be evony priorities. just got into a war with someone who has 5 alliances all run by his alts with 5 other accounts within the main alliance. ![]()
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